Last Devlog For Now


I finished most of the game, and the last thing I’ve really got to do is the cutscenes. I’m drafting them out in ren’py. I’ve been getting less and less done going on, so for now I’ve decided I’m just going to release whatever I get done in the next few days. Luckily after this, new updates won’t take as long to get out. The main reason this has taken so long is because I had to learn to do a lot.

I don’t really have much more to show, so hopefully I get this out soon.

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